Entries from June 2009

June 30, 2009

Making Writing a Less Stressful Process

I wrote this on Suite101.com. (Link)

June 30, 2009

Wissenschaft (a Foto-collage)

Click on the blue PDF link below (if you wish).
!Wissenschaft

June 30, 2009

“Dreams:” A Keyboard Rendition

“Dreams:” A Keyboard Rendition

June 30, 2009

Kenneth Burchfiel

The following may seem like gibberish, and it probably is. But there is some sort of meaning behind it.
I got the idea to play the “keyboard” to some of my favorite music. The idea is simple enough; computer keys further to the right are higher notes, and keys to [...]

June 26, 2009

A Critique of Fluenz French

(Link) I wrote this article on Suite101.com.

June 24, 2009

Scrupulosity’s Consequences

(Link)

June 23, 2009

How to Play Ultimate in the Wind

Click here to read the article.

June 22, 2009

Bad Jokes

Bad Jokes

Kenneth Burchfiel

Started 6/22/2009

An ongoing list, whether you like it or not!

Bill: There’s a fine line between “brave” and “foolish.”

Mark: But I’m brave enough to cross it!

What do a newspaper company and a fan company have in common?

They both want to improve circulation.

French currency is deflated so badly that, in France, “six cent” means “six [...]

June 22, 2009

Making a cross using “instrument design rules”

Making a cross using instrument design rules

June 22, 2009

Kenneth Burchfiel

(“Instrument design rules” is simply the process of designing a graphic using numerical measurements and references. Instead of visually designing an object, an instrument designer enters measurements and proportions to create it.)
(A pica, a measurement used in design, is one sixth of an inch.)
Step 1: Load [...]

June 20, 2009

Life Lessons at 18

Life lessons at 18

6/20/2009

Kenneth Burchfiel
et al.

(In no particular order)

Make sure you do things because you love doing them, not because you feel obligated to do them or because you are afraid not to do them. Do only the things you love, and you will be surprised at how much you can accomplish.

Do not wait until [...]

June 20, 2009

Huegel (a fictional city)

Huegel was made on Adobe In-Design CS3. The design process took about 18 hours.
Click on the link below to view the PDF. (The file is large, so it may take time for Huegel to fully load.)
Huegel